Street Fighter 4, back to the basics

In the fourth installment of the Street Fighter franchise, all of your favorite characters are back in the new take on the arcade game. You battle through story mode, making your way to the final battle as you unlock characters and alternative colors. This game is a classic throughback to all those people who loved the earlier editions of this game.

Game Play

Game play can be downright intense. Even on the easiest setting you can feel overwhelmed as you battle your way through arcade mode, fighting the various opponents available. The game runs rather fluidly though there were times when I wished it ran smoother; but over-all it’s fine. The cut scenes prior to the fights can at times be extremely funny and some of them actually give the game a bit of a story, barely any real story at all. There is an new addition to this game where the EX moves allow you to absorb energy from special attacks and use it to recharge your health. This can be useful if you time it right, allowing you to gain back just enough energy to push through to your eventual victory. All of the specials are back, along with a few new ones. The configuration for combat follows the old rock, paper, scissors format. This means one move beats another and then another move beats the first type. The game in and of itself might be ideal for those who play fighting games, for the people who pick this up for the casual experience they will be disappointed. The controls are somewhat difficult and the easiest setting can been very difficult.

The Good

The game’s graphics are a big step up from the previous games, though they managed to keep that sort of old-school arcade look with the extremely disproportionate body figures. Not to mention the graphics feel 2-D at times even when they are 3-D. This is not a bad thing. In my opinion, it allows for a continued enjoyment of the game’s heritage. The backgrounds to the fights are also a big plus. A great deal of time and detail has clearly been put into these backgrounds, which range from a random parking lot to a stadium full of people falling into the arena you are fighting in. There are a bunch of unlockable characteristics, and while not adding much to the game itself. They do add a nice bit of customization to the characters.

The Bad

There are a bunch of bad things about this game, though the majority more or less have to do with your level of experience in fighting games. If you are new to fighting games then you will be in for a shock. The controls are difficult to master, coming out downright clunky and awkward. The voicing, while not a key component, could use some work. Also, arcade mode defaults you to play ranked matches while connected to the Internet. It takes some doing, but there is a way to turn this off. It’s just a pain to find and more than likely whoever is playing will become frustrated to the point that they will disconnect so they can make it through the game without receiving the overly annoying “New challenger” notification.

Whim Rating:3/5

Official Trailer

Video from an outside source

pictures from:

ps3.ign.com

adrianruhi.wordpress.com

http://www.destructoid.com

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